Xenosaur
Well-Known Member
Speaking of "extra moves," I can't believe that Inno still hasn't fixed the problem of the "Do you want to pay 65 paws for 5 extra moves?" pop-up obscuring the board. Too often, I clear large numbers of blocks on the last move and have a fraction of a second to study the board to decide if an additional 5 moves would be worth the cost. That's...not usually enough time.
(Actually, I can believe that Inno still hasn't fixed this, which is another issue.)
We have asked them multiple times per event, for a few years the event is running. I think they WANT it to be modal, as you see it perform.
They probably KNOW we would like that, it makes sense to have that, and I don't think they are oblivious to the request.
I just think that - the way they have it now is the way they want it. They must think it produces more income to keep the actual state of the board obscured like that.
It's another frustrating thing that they could address in some of the "sweeping" ideas they posted here about addressing game "frustration".
New Content - What does the future hold for Forge of Empires? Hear from our Product Head!
Hello everyone, I'm excited to share with you our plans for the future of Forge of Empires, especially our focus for 2024. Our approach aligns with InnoGames' strategic vision, and for Forge of Empires our goal is to "Find the right balance between engaging gameplay and strategic depth; we...
forum.beta.forgeofempires.com
Read that link twice... there is a LOT of hope for players there - if it comes to pass... It was posted by a bona fide member of the Sr. Inno product/development team.
There are WAY TOO MANY modal dialog boxes and events in this game. Period. Full stop. They impede player progress and interactions, and really impinge on the player experience. From GB investment dialog boxes to event boxes.
Our immediate priorities are:
- New Reward Areas: Diversify rewards and add depth to gameplay.
- User Experience Improvement: Focus on reducing frustration in interactive features.
- Enhanced Social Gameplay: Improve guild integration for new players and enhance guild functionality.
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