DeletedUser8152
That wasn't my intention. I just meant that in the old system there was a way to cheat that would not be possible in the new system. But certainly it is still cheating.
You don't need diamonds to ghost. Siege costs is only 5 goods per siege. It's very easy to release and resiege until you've depleted all your Arc, Atomium, and OBS donations for the day.
Don't forget you only have 4 'releases' per day.
Far as I know, any points gained from the old method will be striped, and the new method takes over.
This can seriously change a persons position on the Global Players List.
I think its fine to stop giving points to coins and supplies collected PROVIDED they give points for Coins and Suppies spent instead.
I agree with alot of people in this post, For me probably go way down to 100 points. Coins and supplies are still valuable items in the game and it would be a great mistake on Inno part to take that away.
In the last months we've been frequently receiving feedback regarding the ranking not representing your in-game achievements and activity (including Great Buildings and the ranking points they provide). There are indeed some inconsistencies in the ranking that arose during the years.
You guys have to remember that Inno is just like any other For-profit company. Ultimately, they're about making money....profits. One of the methods that online gaming companies use to bring in additional profits is by moving the goalposts...in other words, they keep changing the point values of various aspects within the game. Thus, creating a new point system and getting players to adjust their goals in order to increase their rankings. Naturally, the diamond buyers bring in the new profits when they adjust and focus in on the new point system. This has been going on since before I started playing FOE...so this isn't the first time and it won't be the last.
The diamonds are not getting "wiped out." The players still get all the benefits of the leveled GB. Their points are the only thing changing. If you have a level 70 arc, sorry it wont put ya in top 10 anymore, but if ya were only doing it for points anyhow, I dont understand your reasoning, but you still get the benefits of a level 70 arci remind you that with the new change, Diamonds buyers will be hit badly. Let's say a player leveled the GB's with Diamonds, then Inno takes away the points for leveling the GB's. All that money that being spent into leveling GB's would be wiped out. This is one of the downsides for the new change. I would more likely to agree with the new change as long they change the score on that day and on, not retroactive. It clearly wasn't players fault if the point system for GB were flawed. In the end Diamond players might not want to pay any more money into the game if INNO continue to change the system and the money being lost to the new system.
Neighbourhood mixing is a complete mess. In one world I recently advanced to LMA, and I'm being attacked by bloody Mechanized Infantry. I wrote to support but they can't do anything. In that world, #1 and #2 guys are in Postmodern Era, and #3 guy is in Colonial. #2 guy has FIVE TIMES more points that #3 guy. If that isn't outrageous, I don't know what is. Those first two must be somebody's nephew or something.My main question is about the neighborhood remixing. Does that depend on points or is it a different structure? Cuz if it depends on points, what I don't like is having to just attack people to get points so that I stay in the relevant hood... and many folks attack almost the entire hood daily...
This update actually makes the game more pay-to-win than ever before
you can literally buy points by buying goods and donating them to the treasury
It does not matter how many points someone has.......they can have 1 million and be in the Iron AgeNeighbourhood mixing is a complete mess. In one world I recently advanced to LMA, and I'm being attacked by bloody Mechanized Infantry. I wrote to support but they can't do anything. In that world, #1 and #2 guys are in Postmodern Era, and #3 guy is in Colonial. #2 guy has FIVE TIMES more points that #3 guy. If that isn't outrageous, I don't know what is. Those first two must be somebody's nephew or something.
In another world, top guys in the hood have 7 figure points and are in Modern/Progressive, while most of the hood is below 300K in Colonial, with some underdogs at 5 figure points and as low as EMA. Imagine EMA Mounted Archers getting attacked by Progressive snipers. Just imagine it.
I get plundered and it's OK. It's part of the game and I do plunder, too. But "fair game" has to be extended to include balanced neighbourhoods. Putting LMA/Colonial people in the same hood with people from Modern Era is not fair at all. In another world I'm the top guy in my hood terrorizing and plundering everyone, but points/age range is fairly reasonable: nobody has 10 times more points than another player, or nobody is 4 ages above the other.
They say they will introduce a new neighbourhood "cluster" system, but I fear it will only make things worse, as what I wrote above will be encountered more often than before, and in a harsher way. I hope it doesn't go that way and I be the scaremonger, but honestly I'm not hopeful.
If any real world company offered a reward and then months or years later took it away they would be out of business at worst and at best get so much bad publicity they would be shedding tears in the boardroom. Just ask the airlines when they decided to end a miles reward program and take away any remaining miles you had earned or increased the miles requirements without grandfathering in past earners. Losing loyal paying customers to make the non-paying customers happy is insanity in its' finest form. Just because a company does something doesn't mean it will have the expected result, even Inno has occasionally unwound some of their dumb ideas.You guys have to remember that Inno is just like any other For-profit company. Ultimately, they're about making money....profits. One of the methods that online gaming companies use to bring in additional profits is by moving the goalposts...in other words, they keep changing the point values of various aspects within the game. Thus, creating a new point system and getting players to adjust their goals in order to increase their rankings. Naturally, the diamond buyers bring in the new profits when they adjust and focus in on the new point system. This has been going on since before I started playing FOE...so this isn't the first time and it won't be the last.