DeletedUser13218
I recall reading in the announcement thread that there would be no impossible challenges. While avoiding scouting and research is very helpful, I wonder if it was taken into consideration that some of us don't do Guild Expeditions as often as others. Specifically, in multiple worlds, I have been tasked with "completing all encounters of difficulty I" in Guild Expeditions...at a point in time when I had not completed any that week. I'm not clear on what the minimum encounters per difficulty is, but certainly the maximum of 64 is not viable in a single day.
Thus, I feel that "complete X difficulty" should be removed from Dailies, or at the very least contingent on actually making some progress towards it first. For instance, it could be based on quadrants, which would allow for completion in a single day.
That said, in another world I received a Daily that involved both a handful of fights and a couple of negotiations in the Expeditions, and that's no problem at all; there's nothing preventing me from completing that (in fact, I already did).
I'd also like to add to the above that tavern boosts/tavern upgrades in Dailies feel problematic to me. Spending x tavern silver is one thing (provided we have or can get it), but being forced to do boosts when you're trying to save for upgrades, or being forced to do an upgrade when you can't afford one yet, does not seem particularly fair. Both of these things have happened to me, which is why I mention them.
I've only recently come back to the game, so my tavern upgrades and income aren't very high yet, and that may be why I've had some difficulty therein, but these concerns may be worth considering from the perspective of a newer player as well.
Thus, I feel that "complete X difficulty" should be removed from Dailies, or at the very least contingent on actually making some progress towards it first. For instance, it could be based on quadrants, which would allow for completion in a single day.
That said, in another world I received a Daily that involved both a handful of fights and a couple of negotiations in the Expeditions, and that's no problem at all; there's nothing preventing me from completing that (in fact, I already did).
I'd also like to add to the above that tavern boosts/tavern upgrades in Dailies feel problematic to me. Spending x tavern silver is one thing (provided we have or can get it), but being forced to do boosts when you're trying to save for upgrades, or being forced to do an upgrade when you can't afford one yet, does not seem particularly fair. Both of these things have happened to me, which is why I mention them.
I've only recently come back to the game, so my tavern upgrades and income aren't very high yet, and that may be why I've had some difficulty therein, but these concerns may be worth considering from the perspective of a newer player as well.