AutomatedTeller
New Member
I really like GBG - only thing I'd like changed is that the inner provinces should be harder to take than the outer ones, because the only good strategy seems to be to drive to the middle, since the inner ring is so much more valuable than the outer ring. Holding an inner province for 4 hours and losing it
I think the system of moving up and down is great. Sure, you can get kicked in the teeth in a higher league - but the rewards you get for finishing last in a league are better than the rewards you get for winning the lower league.
I suppose a guild can lock you out of taking any provinces by taking all of them and building traps, etc in the ones surrounding you - but that hurts them, since they cannot do anything after that, so they lose out on tons of rewards - my guild is in gold, and last night, I played 8 rounds and got FP twice. Winning by dominating the league is no better than winning closely and winning is barely better than being 2nd, anyway.
I think the system of moving up and down is great. Sure, you can get kicked in the teeth in a higher league - but the rewards you get for finishing last in a league are better than the rewards you get for winning the lower league.
I suppose a guild can lock you out of taking any provinces by taking all of them and building traps, etc in the ones surrounding you - but that hurts them, since they cannot do anything after that, so they lose out on tons of rewards - my guild is in gold, and last night, I played 8 rounds and got FP twice. Winning by dominating the league is no better than winning closely and winning is barely better than being 2nd, anyway.