DeletedUser
Given that they are constantly updating, upgrading and adding features to the game, I doubt that this is the problem. Especially since they have spent the last couple of years converting the entire game from Flash to HTML-5.Old codes, old programming, and old ways of making games have to be modernized so that errors no longer exist simply because a person logs into the game.
Have you all never seen what happens when they try to fix the problem of rush hour congestion on the roads? Nothing ever works. They can build new roads. They can widen old ones. They can use on-ramp lights to regulate incoming traffic. None of it works. The new roads fill up as soon as you build them. The widened old ones do the same thing. The on-ramp lights simply slow your entry into the quagmire, they don't solve it. Any day that most people work, there is rush hour congestion. It is a fact of life that Americans have learned to deal with. However, have you also noticed that these same roads are plenty sufficient the rest of the time? Not only that, but they are sufficient on weekends at the same times that they have problems during the week. Why is that? Is it the fault of the road builders? Is it the fault of the roads? No, it is because during the week, many if not most workers drive to work and home from work in the same short time period. And as long as that is true, the roads will continue to be congested no matter what is done to them.
It's the same principle here. It really doesn't matter what Inno does to improve on their end, because at recalc almost every GvGer will be at their keyboard clicking away. And any extra bandwidth, or server space, or processing capability will be overtaxed just like it is now. The only solution is to either convince players to spread out their GvG times, or change GvG significantly enough to get rid of the "need" for everyone to fight at once.
Incidentally, there are frequent calls to migrate GvG to the mobile platform. I see that as being the worst possible thing that could happen unless/until the problem of recalc congestion is solved one way or another.
Incidentally, the views expressed in this post are solely my own and do not necessarily reflect Inno's view or attitude.