DeletedUser31882
I have stopped even opening them now. When I keep seeing *complete 20, 30 + 1hr productions* along with 4 other tasks it is no longer a Daily Challenge ... its a bloody job.
I agree.
That's why I quit doing DCs in my secondary worlds. in my main, it is a toss-up on what If I pursue it. Depends on what my schedule is and the severity of the 'X-blacksmiths needed' task. Sometimes a particular chest will motivate me, but it's an uphill battle if I'm thrown a 44 15-minute productions.
It's an interesting balancing challenge for Inno. Granted, the RNG chests & tasks makes it a bit easier for them. I wonder if there is a design document/memo that has the "X of Y-productions" task highlighted with footnote saying "Keep. This task is the ultimate deterrent for power creep in most users".