DeletedUser29295
My overall plunders are down since I started targeting fps only, but I'm happy to report my fps plundered per day has gone up.
So in some ways it's better for others that I'm hitting fps only, there are some people I never get to plunder.
But rip to those whose palaces I am hitting lol.
With my new hood my trading is WAY down: out of the 72 new taxpayers, 12....12 have a GB. 12 in LMA. Almost all have full Palaces and/or Terrace Farms, so I don't think they stopped to consider what would happen when they get into a hood where someone taxes them every day. Most are still looking for EMA or HMA goods. Most are using EMA troops or 2 spearchuckers for defense. And I have no guilt.
I have garnered enough FP's from this hood to aquire supplies from my 2 OF friends to plant 2 more Atlantis for my Guild, as well as an AO and an Atomium. So they are supplying me with the means to assist my Guild in a real important way.
Similarly, some do not wish to countenance the existence of those who would steal from others just to move ahead faster. By taking anti-plunder measures, they are, in a sense, justifying the plunderers, actualizing them.
I think I gave myself a hernia laughing so hard at this statement.
The problem is that neither side in this discussion is completely right. How do we approach a modus vivendi in which plunderers feel their rights are upheld, while victims can be assured that their codes of ethics are not being torn to shreds?
My simple answer: go play something like FarmVille. In a war game where you have troops to attack and defend, you wish to speak of rights for how a game is played. Jeesh.....
To sum up the discussion so far: wrongly or rightly, many people feel upset when their goods, forge points, etc. are stolen. Why do they feel this way? I can only surmise. Perhaps they are dismayed that people would choose to hurt the chances of others simply to move up faster in relatively worthless points.
And this game is just that: a GAME. If players cannot read the rules of the game, cannot understand them, and want to be coddled like they have become in reality, maybe a good slap on the cheek (or 2, or more) of how this game works will be a wake up call. Personally, this is nothing more then a distraction for me: a great stress reliever. And when I see players whining and crying about the fact I wiped out their troops, and taxed (or plundered, or robbed if you prefer these terms) I laugh even harder about it.
Psychoanalyze all you wish to: no matter how you cut it, the biggest issue is that these people rush through the Eras trying to self gratify their cities and themselves without taking into account the price they will have to pay in the long run. The worst of the lot of them are no more then crybabies that want everything and are unwilling to do what has to be done to get there. And I have no in-game pity on them.