You may be right. However, they might just stop buying diamonds like I did after the "Heal All" debacle.
Maybe, but then again, they likely already stopped anyway. I'm not sure how many Diamonds $1600 buys, but I would expect that number would keep you set for quite a while. As I said, if anything, all the Castle did was pull purchases forward. I would expect it may take a while before they'll need Diamonds again.
It's not the same thing anyway. Even if they don't, so what? Inno doesn't care as much about the individual, as it does the aggregate. While you stopped purchasing, how many new players started buying, never knowing about the latest dust up that has you up in arms. Now that they've fixed your issue, have you resumed the spending you held out as ransom?
Furthermore, players that did not buy diamonds to level this new feature may think twice when INNO introduces the next new thing.
You mean like me, who has never bought diamonds? Someone who, not being at Level 14, had no clue what this dust up was about until those of you not affected jumped on here to avenge the wrong of people who seem not to care enough to come around to comment.
But let's indulge again. What's your solution Don Quixote? Inno just leaves the imbalance in the game to it's long term detriment? Genius business case.
So where does that leave us with? The same place we are today with a company who made a mistake, corrected their mistake, which then generated a small vocal freak-out by the usual suspects assigning all kinds of nefarious motives to Inno for the audacity of making an error. So offended for those who don't care. The nerve!
That pretty much recaps the issue, yes?