DeletedUser30312
You no longer need Traz for rogues. Himeji and RT give plenty.
Well, maybe if you're not doing GvG. The hardcore GvG players can burn through a lot of rogues if they really put their minds to it.
You no longer need Traz for rogues. Himeji and RT give plenty.
Well, maybe if you're not doing GvG. The hardcore GvG players can burn through a lot of rogues if they really put their minds to it.
HARDCORE GVG PLAYER is what he said.if one is fight..lets say 6 fully sectors, one sector after the other, that all have full das, they will lose lots of roguesI guess you are not that advanced. You probably use 1 unit and 7 rogues in GvG battles. You start the battle, move the unit to the side and hit auto. I use 8 units and hit auto right away. Much faster and no real difference in the outcome.
I do wonder why Inno didn't "nerf" it before it was released, that way folks can't complain about something they never had to begin with.They DID announce the plan to nerf Virgo Project - in-game, when Space Age Mars was announced.
It was too close to the scheduled release of Mars to do changes prior without also delaying Mars as a wholeI do wonder why Inno didn't "nerf" it before it was released, that way folks can't complain about something they never had to begin with.
HARDCORE GVG PLAYER is what he said.if one is fight..lets say 6 fully sectors, one sector after the other, that all have full das, they will lose lots of rogues
You probably use 1 unit and 7 rogues in GvG battles. You start the battle, move the unit to the side and hit auto.
Not always. It depends on what the opposing armies are.
Hard to tell in GvG.
True. Multiple armies you could be facing