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[Guide] Cosmic Raven's Version of Heavy Questing

DeletedUser

Stephen, if you click the link I provided you will find the different configurations. I'm sorry I forgot to hold your hand on that. ;)
Dude, what is your problem. You made this statement:
A 2 palace 8 East Gate configuration is possible which would give you 18FPs, 20-25 refined goods. Or a 2 palace 8 West Gate configuration is possible which would give 12FPs 50 refined goods.
I responded that these configurations will not work, because you have to be connected to different buildings to get the extra bonuses/boosts, not multiples of the same building. That's all. Quit trying to make it about something else. I don't care about the other configurations, I'm just trying to prevent someone from mistakenly putting in a configuration that won't work. Which the ones you mentioned in this quote will not work. Just admit you were wrong and move on already.
 

DeletedUser28299

The link has the two Palace, 8 East Gate configuration. You might know that if you clicked on the link. I know it is hard to click on links.

1. Put your hands on your mouse.
2. Hover over the link.
3. Click on the mouse.
4. Look at the image that comes on to your screen.
5. Examine the 4th image.
6. Note that it has 2 Palaces and 8 East Gates.
7. Note that each Palace is connected to 4 unique buildings.

I won't say 8. Admit you were wrong, because I know the first 7 steps are hard enough.
 

DeletedUser

The link has the two Palace, 8 East Gate configuration. You might know that if you clicked on the link. I know it is hard to click on links.

1. Put your hands on your mouse.
2. Hover over the link.
3. Click on the mouse.
4. Look at the image that comes on to your screen.
5. Examine the 4th image.
6. Note that it has 2 Palaces and 8 East Gates.
7. Note that each Palace is connected to 4 unique buildings.

I won't say 8. Admit you were wrong, because I know the first 7 steps are hard enough.
To make you happy, I looked at your kindergarten renderings. None of them was just 2 Palaces with just 8 East Towers or just 8 West Towers, which is the statement I was responding to. I would say that you are just ignoring my original posting about your statement, but you obviously read it because you added other buildings to your configuration, which is exactly what I stated was needed. Now quit being a baby about this and go do something productive.
 

DeletedUser28446

I have been following this thread since its inception and have one question and please pardon me if it has been asked. I Currently have 90 clockworks and a handful of residences to just cover my population costs. I have all the GB on the importance list for HQS, but the Inno. I am currently working on the Inno and should have it by this week. My question is once I have the Inno does that take the place of all my pop houses or do I keep them for the coin production? This is where I'm a bit confused on. If I do replace the housing with the Inno does it replace the coin production as well?
Just some info on my city GBs. CF lvl 8, StM lvl 7, Arc lvl 6, Obs lv 10, HS lvl 8, LoA lvl 9, Traz and CdM lvl 7.
 

DeletedUser28711

My question is once I have the Inno does that take the place of all my pop houses or do I keep them for the coin production? This is where I'm a bit confused on. If I do replace the housing with the Inno does it replace the coin production as well?

Kragan, the Inno will cover the population your houses are currently providing, but it will not cover the coin production. Before you replace your houses with an Inno, you need to have ~6 SoKs, SoAs, The Kings (not the statue), The Queens (not the statue) or any other highly efficient coin producing buildings that can offset the lose of coin production from houses.
 

DeletedUser28299

I just picked up two ziggurats while trying for SOKs. They are mentioned in the high coin concept somewhere in the thread. Do they tend to suck up motivation? I don't think I want to divert too much from my clockmakers at this point but I don't have a firm idea on that from a theoretical point of view. Worth putting down now, or maybe wait for a later age?
 

DeletedUser28897

Ziggurats are great for population + happiness and if you don't need the coins but do need the motivation don't collect them.
 

DeletedUser29011

This is Awesome, with a capital 'A'! Thank you for sharing your wisdom.

I'm in HMA and have been for a while now. I want to start doing the HQ strategy. I am working of getting CF in place. The problem I have is that I have apparently run out of HMA quests so I can't cycle through them. I tried Aborting a couple of quests, but they all come up with LMA requirements. ("Build 1 Tower Ruin" for example) I think my lemming approach has done me in here as I'm also out of research in the HMA tech tree.

My questions are:
1) When I advance to LMA, should I just hang out these as I would have in HMA, or should I try to go foward quickly to CA and make all my gains and such there?
I'm guessing I can hang out without too much trouble and practice my HQ methods.

2) If I'm hanging out, I didn't see anything about which are the best LMA buildings to go for. Any advice?
 

DeletedUser29206

Kragan, the Inno will cover the population your houses are currently providing, but it will not cover the coin production. Before you replace your houses with an Inno, you need to have ~6 SoKs, SoAs, The Kings (not the statue), The Queens (not the statue) or any other highly efficient coin producing buildings that can offset the lose of coin production from houses.

This is why I selected The Habitat over the Innovation Tower...

The difference between the two are FPs vs. Coins, they both provide population, however the Habitat provides more.
-- so the decision came down to getting rid of residences i.e more space or forge points... personally i opted for the space, another player may opt for forge points. It ultimately depends on what is important to the individual player. -- with either building you need to watch your happiness due to the increases in population when leveling up. The Habitat allowed me to drop residential building population so that most of my population is supplied thru this GB.

as for maharaja palace set
--- this is how I configured mine (based on tiles available)

-- personally it looks pretty powerful -- but then again I am still just in HMA, I am also active, so as for someone plundering chances are slim to none.
 

DeletedUser29011

I'm in HMA and have been for a while now. I want to start doing the HQ strategy. I am working of getting CF in place. The problem I have is that I have apparently run out of HMA quests so I can't cycle through them. I tried Aborting a couple of quests, but they all come up with LMA requirements. ("Build 1 Tower Ruin" for example)

So I aborted the "Tower Ruin" Recurring Quest and am now back to HMA quests.
Looks like they will throw in higher age quests from time to time, to trick one into advancing through the ages :)
 

DeletedUser29055

So I aborted the "Tower Ruin" Recurring Quest and am now back to HMA quests.
Looks like they will throw in higher age quests from time to time, to trick one into advancing through the ages :)

Yes, they do that. I have not realized that there are actually _two_ slots for recurring quests. I play for almost a year, and I didn't know? Shame on me ...
 

DeletedUser29289

Im in HMA and have the following great buildings.
CF, Hagia, ST Marks, LoA, CDM, Traz, Arc, CoA, Zeus, Babel (eew)
Also i currently have 48 Alchemists and 12 houses with an excess of 500 population but am only able to complete the gather X amount of coins quest twice daily. I got rid of a few reward buildings and stored a kiosk in order to focus 100% on quest looping.

My city tag for Foemanager is: VV2BQCT1L2

I want to get an Inno and feel like i will be pretty much set after that, none of my GB's are very high level since iv spent so much getting them, with the help of a few generous players along the way.

I feel like i have a low FP production and am progressing more slowly than other players around me. The quest loops i go through every day rarely provide me w/ 5fp packs, i am rewarded with more supply packs than i could ever need. My supply's currently double my coins. I only have 3 sok's down and have not been able to win during this summer casino.

I did win 2 HMA champions retreat which is something to be thankful for.

Where should i go from here. I feel like it is going to take for ever for me to grind all my great buildings up to level 5 to start and then to 10 and INNO dosnt seem to be handing out SOK's for free. Is it getting to the point where i am going to need to replace some of my alchemists with FP producing special buildings?

I would eventually like to grind the arc to infinity and rake in some crazy FP's after i have my questing in a good place but i feel like thats a long ways off especually if save up FP for tech sprints. Is LMA a good place to be for a while?

Anyways any advice is appreciated.
 
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DeletedUser28299

Oxrin, you're going slowly because you have too many great buildings on a low land base (HMA). Adding an innovation tower is only going to compound the problem because then you will remove houses causing you to not have enough coins. You should probably focus on getting st marks, LOA, and chateau to a decent level (5 each maybe) and then jump to clockmakers in colonial as soon as you can. There you can develop the land base to support your great buildings and push them up from there. Are you deeply invested in COA? I would tend to think that replacing it with alchemists would do a world of good for you. And maybe Babel if you aren't in too deep with it (and can work the population out ok.)

I stuck in LMA for a few months, but honestly if I could do it again I'd sprint from HMA to clockmakers in a week or two. HMA and Colonial are so much better for questing.
 

DeletedUser27184

Are you deeply invested in COA? I would tend to think that replacing it with alchemists would do a world of good for you.
CoA is a must GB. Both for GE and GvG (and general plundering). Don't delete it. You will use it a lot.
You want more FP? Go GE, win FP's from encounter rewards there.

Oxrin -
1. This is a very slow game. You build your city over the years. So, while we all trying to get as much as possible, and to grow as fast as possible, it will take time. GB leveling takes a long long long long long long time. So ya, its a slow and grinding work. Thats how we like it, and that how the game is built. How long are you in the game? If its your second year and you are still in HMA then you move slow. But if its just half a year to a year, you are doing fine.
2. This system, to MHO, is not really about the FP production. Its a holistic system. To give you medals/goods and so on as to grow your whole city more. To have more space and such. It will not give you a lot of FP's by itself.
3. There are many ways to get more FP, outside of this system. For example, make sure you have 140 friends with red cloth tavern. That will net you another 12 FP per day (on maximum average). Are you in a high level guild? The Town hall can give up to 7 FP per day. Look for extra tricks outside of of the HQS system.
 

DeletedUser28446

CoA is a must GB. Both for GE and GvG (and general plundering). Don't delete it. You will use it a lot.
You want more FP? Go GE, win FP's from encounter rewards there.

Oxrin -
1. This is a very slow game. You build your city over the years. So, while we all trying to get as much as possible, and to grow as fast as possible, it will take time. GB leveling takes a long long long long long long time. So ya, its a slow and grinding work. Thats how we like it, and that how the game is built. How long are you in the game? If its your second year and you are still in HMA then you move slow. But if its just half a year to a year, you are doing fine.
2. This system, to MHO, is not really about the FP production. Its a holistic system. To give you medals/goods and so on as to grow your whole city more. To have more space and such. It will not give you a lot of FP's by itself.
3. There are many ways to get more FP, outside of this system. For example, make sure you have 140 friends with red cloth tavern. That will net you another 12 FP per day (on maximum average). Are you in a high level guild? The Town hall can give up to 7 FP per day. Look for extra tricks outside of of the HQS system.
I agree with everything jobu said but having the CoA as a must. Later as you get into the CA then you can think on having the CoA because then is when you start building up your military. The CdM is more of a importance to have before the CoA because of the FP return you get. If your heavily invested in the CoA then keep it. This is a slow game, nothing is accomplished quickly. Have patience and you will do fine.
Also, I believe INNO has slowed down or completely changed the possibility on getting SoKs as easily as they were in the past. INNO has changed to these event puzzle buildings so that we refrain from having 50-90 SoKs.
 

DeletedUser28446

I know IT is important to build but since SoKs are obviously harder to gather then before, what is the benchmark on building it now?
 
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