The "collect 2" quest in CA is exactly the same as the equivalent quest in HMA. I have 94 clockmakers. How many supply buildings do you have? Exactly. You have fewer buildings and fewer clicks. The 3-400 goods that I produce every day are four times as valuable as the goods that you produce. I get 161 medals each time. How many do you get? Any advice that you give is by definition flawed, so user beware
Again, you are looking at a couple of trees, and think that you've seen the whole forest. I'll show the other half the picture for you.
Q: How many
"collect coins" do you do?
A: About
50% of what you would be doing in HMA. Because each quest requires 4x resources, while your production only scales 2x.
Q: How many
UBQ do you do?
A:About
47-65% of what you would be doing in HMA . Because each quest requires x3.21 coins and x3.75 suplies , while your production only scales 2x in coins and 1.76x in supplies.
Q: How many "s
pend FP" quest do you do?
I can't find where I wrote the data, but the answer is (surprise!) less than what you be doing in HMA
Q: How many extra space do you get by advancing to colonial
A: Around 8 clockmakers (depends on what investigations do you want to keep unresearched for events, and how conservative you are with provinces).
Q: Accounting for less UBQs and less collect coins quest, but an extra quest slot and a bit more space:
which player does more daily quests?
A: Contrary to popular belief, UBQs are a big part of heavy questing, and the collect coins and spend FP quests can't be neglected as well. A player in HMA will do more quests than a player in CA., which results into
more FP packs in HMA
Q: How much advancing to CA cost?
A: The FP in research alone are 1400. You also lose (on average) 5580 HMA goods, 446 FP, 119 useless blueprints and 6.7k medals, that you would have gained if you invested the 8M coins and supplies CR mentions into UBQ.
The only truth about what you said is that CA goods are more valuable, and each CA quest gives more medals.
If your playstile is truly quest-focused, eventually goods become a non-factor (I have >12k goods despite negotiating GE 4 and doing the donate goods to guild quest each time). This is despite playing a variant of HQS that gets less goods but more FP.
The increase in medals, while it can't be ignored, it isn't that much impactful overall (because you also get medals by FP swaps).
Q: My head hurts, what are the consecuences of all the above?
CA players need to
click more, but they actually do
less quests than HMA players.
CA players gets
less FP packs than the same player who stayed in HMA.
CA players get
more unneded goods, but both players are swimming in goods anyway.
CA players get a
minor increase in medals production
CA players
spend 1846 FP and 6700 medals, enough fp to raise LoA from ~lvl 7 to lvl 10. If they had invested these FP into snowballing GB instead, they could have gained
much more.
CA players
will be forced out of CA after a couple of months if they wish to keep scoring good prizes for events. HMA players still have CA if they want to keep questing effectively.
CA players
will have a harder time completing all 4 levels of guild expedition. But, to be fair, GE is really easy to complete in both ages.
There are other minor factors, such as HMA neighbours being easier to plunder; but I think it's better to keep those out.